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1. Turns out I suck - in Feedback/Requests [original thread]
Went back to the game today for the first time since the whole Caldari Prime business, played a few skirmish games and found myself wondering what happened. I find myself hopelessly outgunned, running around with the most basic of kit I can barel...
- by Stefan Jacobs - at 2013.04.29 12:28:00
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2. I feel the 3 capture skirmish map has an issue with snowballing. - in Feedback/Requests [original thread]
I've noticed this before too, and been on both sides of this situation. One game we had the enemy stuck at their spawn unable to escape, another my team was pinned in. It's my least favorite skirmish game, as there are only 3 points and as you've ...
- by Stefan Jacobs - at 2012.09.06 14:55:00
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3. [Suggestion] Multiplayer tutorial map - in Feedback/Requests [original thread]
Kryshalis wrote: I would imagine there will be at least a limited hands-on tutorial in the full version. Yeah I was thinking they'd probably put one in, just thought this may be a nice way to do it.
- by Stefan Jacobs - at 2012.08.25 09:42:00
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4. DUST is a joke - in Feedback/Requests [original thread]
This guy does present some valid points. I love this game, but will be first to admit it has a lot of issues, but CCP is working on it. This game is so complex that if they fixed a bit, then added some more, we'd be here forever. Best get some of ...
- by Stefan Jacobs - at 2012.08.24 11:26:00
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5. [Suggestion] Multiplayer tutorial map - in Feedback/Requests [original thread]
I was filling out the recent survey just now when I had an idea . Instead of the walls of text telling you how to do stuff, which I find rather boring as you just sit there reading instead of doing, we have some form of multiplayer tutorial map. I...
- by Stefan Jacobs - at 2012.08.24 11:13:00
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6. NEW PS4 - what then? - in Feedback/Requests [original thread]
They went with PS3 exclusive because microsoft didn't like the idea of how much freedom CCP would have over the game. In the end I think that'll help take it to PS4 pretty easily as the whole game is built for Playstation. Plus as it is all downlo...
- by Stefan Jacobs - at 2012.08.24 11:09:00
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7. Healing mechanisms pretty well done - in Feedback/Requests [original thread]
I'm starting to play as Logistics and am probably going to specialise in it, but my main problem is that with the injector you need to find where the guy died, and not where his body is, this is a huge pain in the ass if the guy was hit by somethi...
- by Stefan Jacobs - at 2012.08.22 10:09:00
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8. Full blown MMO - in Feedback/Requests [original thread]
There is no way in the seven hells you are boarding my ship. It would ruin the game for a lot of people, plus we don't have control rooms. We fly the ships from little fluid containing pods with our super awesome brains. By all means board NPC ves...
- by Stefan Jacobs - at 2012.08.19 12:28:00
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9. General Feedback since precursor - in Feedback/Requests [original thread]
Actually, just thought of something else. A little single player tutorial would be nice, just so people can learn the buttons and how things work here in New Eden. Perhaps have them assemble a Militia fit so they get the hang of it, and how some o...
- by Stefan Jacobs - at 2012.08.18 10:36:00
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10. Request: Pays to be a winner - in Feedback/Requests [original thread]
I get where you're coming from. We lost, meaning we either all died or had to run away, so how have we managed to salvage things? I think salvage should be for the winners since they either held or took the place and so can actually salvage things...
- by Stefan Jacobs - at 2012.08.18 10:26:00
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11. [request] fix the randomized initial spawn for ambush - in Feedback/Requests [original thread]
I agree. I played my first Ambush games today and when the spawn menu came up I found myself thinking, where the hell am I going? We need fixed spawn points, that perhaps change location after a certain number of deaths, to maintain some of the fl...
- by Stefan Jacobs - at 2012.08.18 10:23:00
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12. General Feedback since precursor - in Feedback/Requests [original thread]
Must say visually the game seems to have improved, the maps look more like what I was expecting. I fired a swarm launcher and wasn't expecting it to look that good, and the fact it blew up an LAV, made the feeling even better. I've so far only pla...
- by Stefan Jacobs - at 2012.08.18 10:19:00
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13. An FPS for an FPS fan? - in Feedback/Requests [original thread]
RoBoJerk wrote: Stefan Jacobs wrote: I think what this game does need is a better tutorial system. One that shows you how everything works and not in the form of a page of text like we have at the moment. We need an actual visual one that is...
- by Stefan Jacobs - at 2012.07.02 15:50:00
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14. An FPS for an FPS fan? - in Feedback/Requests [original thread]
I think what this game does need is a better tutorial system. One that shows you how everything works and not in the form of a page of text like we have at the moment. We need an actual visual one that is like a part of the game. Perhaps when the ...
- by Stefan Jacobs - at 2012.07.02 10:38:00
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